Deadly Premonition is a survival horror game set in an open world environment and played from an over-the shoulder third-person perspective. The game's objective is to guide the player character, FBI Special Agent Francis York Morgan, as he investigates the identity of the Raincoat Killer, who is responsible for a murder in the rural town of Greenvale. York receives in-game money for numerous actions—both for finishing levels and for minor events, such as shaving his beard or changing suits; he can also be fined for poor performance, such as wearing a filthy outfit, which attracts flies. Additionally, he requires food and sleep at regular intervals, as indicated by the gauges measuring his hunger and neediness for sleep. If his gauge for sleepiness reaches zero, he will become hungry far more quickly and his heartbeat gauge will increase much faster when running; if his gauge for hunger depletes, he will begin to lose health until he dies. Sleeping restores his health and tiredness, while food and items used to ward off sleepiness, such as coffee, can be purchased from stores in Greenvale.